Two important things to remember when casting spells:
1. All spells require a trade.
Most people have probably heard the saying "You can't touch a butterfly without rearranging the stars," or "The flap of a butterfly's wings in Brazil sets off a hurricane in Texas." Or something like that.
There are actually several variations of that philosophy. But the main idea behind that is that one's actions will create a ripple in the universe's flow of events.
So, if you cast a spell, and want a certain event to happen, you have to make a trade. Some spellcasters make live offerings; others sacrifice their connections with other human beings. Whatever.
A true spellcaster knows what to offer in exchange for something specific to happen. All it requires is creativity.
2. As a general rule: Never, ever tell anyone that you cast a spell. The moment you tell someone else about it, the spell will not work.
That is, of course, a general rule. And like everything else, there are exceptions.
Real urban magic in the twenty-first century...
Friday, April 10, 2009
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