Real urban magic in the twenty-first century...

Showing posts with label location. Show all posts
Showing posts with label location. Show all posts

Tuesday, November 3, 2009

Manna


Manna, simply put, is energy. In modern layman's terms, specifically Star Wars jargon, manna is The Force. Manna is the energy that surrounds everything.

Energy is needed to cast a spell. If the spellcaster is gifted with an unlimited supply of manic energy (and science actually calls that a disorder), then he/she can cast a spell without having to tap manna. But for regular humans like us, attempting to cast a spell using only the energy in your body will drain you. Which is why we need to tap an external energy source.

Different places have different types of manna because they produce different energies. To illustrate: A forest clearing, surrounded by all the huge trees, blades of grass, mushrooms, insects, and birds, produces a different energy, and consequently has a different type of manna from, let's say, a collegiate basketball game during the finals. Spells can actually be cast in both these places, but depending on your spell, you have to choose which energy source you will tap. If your spell needs more---aggression---then cast it in the basketball game. If your spell requires more tranquility, cast it in the forest, or on the seashore. It all really depends on the type of spell and its requirements.


*pic from forums.tabcrawler.com

Tuesday, October 6, 2009

Spell Preferences 1: Location

Spell Preferences are the time and location when a spell may be cast. Spells may actually be cast any time of the day, but depending on the type and intent of the spell, maximum effect may be utilized by following spell preferences.

Spells are cast in either two locations: Indoors (In), or Outdoors (Out).

Indoor locations are usually used for In-Subj spell types. This is because the walls that enclose the caster help redirect the energy back to the caster. When a spell is cast, energy is released, and configurations are changed. Enclosing the caster indoors will make sure that the released energy and the configurations changed will remain with the caster, and will not accidentally affect third persons.

Outdoor locations on the other hand are usually reserved for Out-Obj spell types. With no walls to hold the energy, everything is spewed outward. Add that to the fact that the great outdoors gives you unlimited access to all the manna you need. Well, not really unlimited access, but it does allow you all the manna you may require to cast a spell successfully.

The time when a spell may be cast depends on the light source, which is usually the main source of manna for a spell. This will be discussed in the next post.

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